Second life content creation tools




















Share More sharing options Followers 2. You are about to reply to a thread that has been inactive for days. Posted March 10, Link to comment Share on other sites More sharing options Recommended Posts.

Anita61 Anatine Posted March 11, Posted March 11, Maybe it's one of the old Linden Homes? What's the name of the region you're on? Rolig Loon Posted March 11, LittleMe Jewell Posted March 10, Posted March 10, edited.

Rolig Loon Posted March 10, Edited March 10, by Rolig Loon typos, of course. LittleMe Jewell Posted March 11, Modular Pathfinding Kit - code snippets designed to be plugged together to quickly build unique behaviors.

Pathfinding Cookbook - ready made solutions for some critters. Vehicles Linden Vehicle Tutorial - Vehicle scripting best practices. Textures overview - An overview of how textures and alpha channels work in Second Life. Creating clothing and tattoos - How to create classic avatar clothing and tattoos using textures. Texture Usage - What size to use, and what to avoid.

Case Study - Katana using normal and specular maps - See how June Dion created a detailed sword by using LightWave and Second Life's normal and specular mapping features. Second Life's light model for materials - Learn how Second Life displays reflective surfaces, with some tips and tricks for common material types. Personal tools Log in. Featured Article. Animation Tips on how to animate your avatar and other objects. Mesh Complex objects can be modeled using third-party 3D modeling software and then uploaded to Second Life.

All of these things together, and more, are called Content Creation. So, what does it mean to "Create Content"? This article is a high level overview. The Creation Portal takes you more in depth. It describes the broad categories of things that users of SL create, and what kinds of tools they use to create them.

Remember, this is your Wiki. Feel free to edit it to your satisfaction. A lot of people divide creation up by the tool used, such as scripting, textures, building, animation, and so on. Another way to look at it is that many different techniques are needed to create thing. For example, one can build a house using the object editor, but one might also need to create a door texture for it in GIMP, and write a script to make the door open and close. It is all one. There are two kinds of people in the world, the ones who think there are two kinds of people, and the ones who don't.

Lots of SL Residents buy a piece of virtual land, and start building a dream home, or at least a dingy flat. Maybe a fishing camp, or a ski lodge, or a beach house, or a mountain top castle with a dungeon.

As the tag line says, it is your imagination. There are lots of different approaches. Some people start out with the bulldozer tool in the Land Editor , and grade their land the way they want it. Then they buy a prefabricated house at a place like [SLExchange. With more money, one might have a house and landscaping designed and built by a custom builder.

It is also common to garden, either buying or making Flora and Fauna. The in-world building tools can be used to make many of these things from scratch. Yes, it takes time and practice, but for some people it is very fulfilling to see blocks of raw materials slowly assembled into a luxury retreat.

The default building material at first looks like plywood. If you want a marble wall instead of a plywood wall, then what? The answer is to apply a texture. This is an image of what the surface should look like, applied over the plywood. Good Building Practices - Tips and tricks for making good builds.

Natalia Zelmanov's Tutorials - A wealth of Resident-created guides in categories like jewelry, particles, and sculpties, all compiled neatly. In-World Maker Tools - Use these tools to help you create or modify content inworld.

Trademark - The list of active Real world companies involved in Second Life. Contains a tutorial on creating an animation in Poser.

Travel the Mainland today! Natalia Zelmanov's Travel Guide - A long list of places you'll want to visit, from realistic to more fantastics builds. Good for newcomers and the experienced alike — capture memories and relive emotions!

High-quality snapshot tips - Torley Linden shares techniques to taking great photos in this guide.



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