Sc 8820 patch




















This way, you will trigger all four parts with a single midi Note On via channel A Modify different instruments a. Open any number of midi tracks with their own individual channels linked to an SC VA as a rack or track instrument. Even though the SC VA has each Part assigned on different midi channels, the multiple track selection on the Track List of the Project Window will result in the external midi controller triggering on all 6 midi channels simultaneously, hence emulating a thick JV Patch like instrument.

Let us assume you had created another Patch which consists of 3 Tones and named it NylonSteele. You will be using or trigger only the first 3 Tones, so you can Mute the rest of the plug-in Parts. On my first Patch example, I used 6 Tones which means that my stored Patch can have any number of Tones from 1 to 6.

All will be good as long as the number of active non-muted Tones of your Patch is not more than this highlighted Tracks 6 on Cubase. Since each Tone may use either 1 or 2 voices, the 64 voice polyphonic per SC VA plug-in will be reduced down to 2…..

Today you can load up the whole thing from a single average computer……. For beginners who wants to attempt on this SC VA patch editing, I highly recommend that you start off by combining only 2 different Tones to get a totally new sound. Be generous with the effects add-on to spice up your instrument. Once you get comfortable with the process, you may gradually increase the number of Tones per Patch. The SC module on the other hand had to rely on the accompanied software to achieve the same result through a computer.

Up to three mouse clicks plus a vertical mouse scroll for the Name column are required before you can access any of the instruments! Your computer keyboard e. It took me many weeks I kid you not!!! Hence every instrument will load up in its correct sequence as per the assigned midi track. By scrolling to a different midi track on the main Cubase page on a mouse click or with the computer keyboard, the user is able to audition the sound quickly!

Using this template on a new project, I have fast access to every sound from ALL the SC Instrument maps without having to ever open the cumbersome Tone List from the individual plug-ins.

This is the original Organ 1 tone from the SC Pro map. I am able to hear the sound by playing on the midi keyboard which will trigger the 9th SC VA plug-in.

To audition the next sound, just use the down arrow button to go to the next midi track. This can be done quite comfortably even on a small screen laptop. In fact this increases the workflow efficiency as whatever instrument that fits the song is what matters most to the songwriter. Some of you may wonder why I had less than midi tracks even though the advertised SC VA claims to have tones in total?

The reason for this was due to the many duplicated instruments across the SC Maps. Similarly there are 59 unique drumset after discounting all of the duplicates.

Therefore there is a balance of 10 unused or reserved midi tracks which one can assign to other normal tones or drumset part. After 45 mins, it was still loading, probably went into an infinity loop, so we aborted the whole thing. Steinberg has indeed proven to us that their flagship Cubase Pro is very stable even with over thousand midi tracks opened while having almost instrument plug-ins active!

The computer involved was purchased last year, had a mid-range Core i5 processor and running on Windows Instead of opening endless number of instrument tracks, an agreed target was to reach a realistic limit of half-way point on the Audio Performance bar for Average Load while the DAW is at idle state, i. This involved with each track linking to its own independent SC VA plugin. While these instruments are still active, I tried to import a typical multitimbral midi file on the same Cubase project to observe the increase in the Average Load bar during playback.

Two playback variations were attempted:. This result was quite surprising to say the least! While it has always been assumed that with more plugin instances, more CPU resources are used up. Now assuming you will not use more than midi tracks, then you can assign each with its own Insertion Effect, meaning you will have a total of insertion effects.

When applied to the Cubase mixer, each of these channels will have further opportunity to be processed by other better VST effect plug-ins. This timing by the manufacturer seemed extremely conservative.

And mind you……. Similarly there are 59 unique drumset after discounting all of the duplicates. Therefore there is a balance of 10 unused or reserved midi tracks which one can assign to other normal tones or drumset part. After 45 mins, it was still loading, probably went into an infinity loop, so we aborted the whole thing. Steinberg has indeed proven to us that their flagship Cubase Pro is very stable even with over thousand midi tracks opened while having almost instrument plug-ins active!

You are commenting using your WordPress. You are commenting using your Google account. You are commenting using your Twitter account. You are commenting using your Facebook account. Notify me of new comments via email. Notify me of new posts via email. Now here are some of the disadvantages when using the Behemoth template: This blank template i. Share this: Twitter Facebook. So still haven't figured out how to get to the other tones the main reason I bought this module is because I heard it had lots of Gamelan sounds.

I've come to the conclusion that the SC is a pain in the arse Good luck to whoever buys it off me. Top Mentioned Manufacturers. Facebook Twitter Reddit LinkedIn.

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